In Third Person

A personal look into video games, the video game industry and video game culture.

Image from Digital Battle

As far as I know, I am currently not a father. I'm not done living the "free" adult life at this point in time. However, at some point I would totally love to be a father. I don't really think that much about it, but when I do, I often think about how I would introduce video games into the life (or lives) of my future little ones.

When I first started thinking about it way back when, my initial stance was almost anti-video game. I had this idea in my head that I can somehow shelter my children from video games long enough for them to value such things as human interaction and playing outside. Realistically, that's not going to happen, considering that 99% of boys and 94% of girls nowadays play video games. If my kid is in the minority that doesn't play video games, I won't force them down their throat.

Realistically, I'm still going to be a gamer when I'm a dad, and I won't be able to hide everything I have. If my kid gets curious, how do I introduce this medium to them?

Image from familyoftwo98

The "nerd-romantic" answer is, "Start them from the beginning." I'm just old enough that the first video game system I ever owned was a hand-me-down Atari 2600. For the most part, I've been able to experience this medium in its entirety. I love the idea of starting my child at the beginning and having them see where this medium came from and where it's going. That in itself is probably too much to ask from a child ages 3-4. The other advantage of starting out with the old stuff is that (to an extent), old games were simpler back then.

There are a number of holes in this logic though. For one, you wouldn't introduce your kids to film and music with early Charlie Chaplin works or Gone With the Wind. Why do that with video games? Also, the moment your kids see other children playing "Hot Game Y", it doesn't matter how old or new it is. They'll just want whatever everyone else is playing.

Image from Dooby Brain

For me, the true magic for me happened when I first played Super Mario. Over the years, I have seen a number of kids begin their life-long journeys with later Super Mario games, such as Mario World, Mario 64 and New Super Mario Bros Wii. While the Mario games weren't always the easiest to pick-up-and-play, millions of kids around the world made the effort to figure it out because the games were that appealing. I wouldn't mind at all starting my child off on Mario, but more what I'm trying to get to is the idea of starting them off on games that they find interesting. Mario is very much kid-friendly. I just cringe at the day when my child wants me to buy them "Disney Movie Tie-In Shovelware Game X".

Not to meander too much, but that last sentence brings up the idea of gaming taste. Part of the appeal of being the one to introduce your kids to video games is that you can (to a point) control what your kids play. I would like to think that my future child would have awesome gaming taste, but there's no stopping a determined child from playing "Shovelware Game X" at some point. Sometimes you just have to learn the hard way.

Image from Amazon

Or how about going in a completely different direction? Nowadays, there are more kid-friendly educational options than ever. Maybe something like a Leapster would be the best way to go. In my day, I wouldn't touch the obviously kiddie stuff with a 10-foot pole, but if you get it in early enough, my future child could have a blast with it and ease their way into a medium I love.

I suspect that I won't have to make a choice on this for at least a few more years. Until then, I'll mull over all of the potential options and keep my Atari working in case I actually want to start my future child from the very beginning. Good luck with my copy of E.T., future kid.

Image from Afro Romance

Based on my Google analytics stats, virtually nobody reads this blog. The majority of the hits are from myself, making sure my posts are formatted properly and don't have any spelling mistakes. Every now and then I'll get a few hits from random parts of the world. But for the most part, traffic to this blog is a joke. I admit, I haven't tried very hard to promote it: I infrequently update the In Third Person Twitter feed, which has 0 followers as of this post, and outside of my girlfriend (whom I've kept this blog a secret for about 6 months) nobody I personally know even knows this exists.

With all that said, I love maintaining this blog. I don't write in this blog to get attention, or to engage in deep discussions with others about the medium, or to build a portfolio of work so that I can become a game journalist. I haven't told anybody I know because I don't want them reading this. They wouldn't care and would probably look down on me for it. More than anything, it's a place for me to vent my thoughts about a medium I love, regardless of who wants to read or comment on what I have to say. If no one does, that's fine. It's the act of getting these thoughts out of my head that makes this therapeutic for me in a way.

Ever since I moved away from my original gamer friend when I was 13, places for me to voice my thoughts and feelings about video games have been scarce. While a number of my friends play games, I don't really have anyone to talk to about how beautiful the mechanics are on Super Mario's jump, or how I disagree with what "person X" said on "video game podcast Y". The moment I begin to dabble in more deeper video game discussion is always the moment I weird people out around me. I'm thankful to have a girlfriend that puts up with me talking about video games, but I don't expect her in a million years to care about why I think Fire Emblem is one of the most underrated video game series of all-time. Nor would I want her to care about that, unless she got into that series on her own and loved it as much as I do. I'm totally happy with her being her own person, even if that means we don't like video games the same way.

Image from Project Lore

That still leaves the Internet as a possible place to let it out. More than ever, there are outlets for people to discuss everything related to games. I often frequent other video game blogs and message boards to see what people have to say. However, I have no interest in joining these particular conversations because I don't like participating in message boards. I just like to lurk. I could even sign up for a video game blog on a site like IGN or 1up, but I didn't feel comfortable with that, either.

For me, this has felt like the best solution. I have run blogs in the past, but none of them were formatted to best suit video game discussion. With that experience, I've just gone all-out to say what I want to say about a medium I've had a life-long affair with. Over here, I can say my piece on my own terms. Having eyes on my writing is secondary. Just getting out of my head is what matters most to me. If others enjoy my writing though, you're more than welcome to continue following me as I spill my release some pent-up gaming thoughts I've held in my head for days, if not years.


If you reach this site through http://www.inthirdperson.com, you probably already know this move happened. However, if you access this site through Blogger or through an RSS feed, I need to let you know that I'm now at http://thirdpersonblog.wordpress.com. Please update your information accordingly.

Why did this happen? A few days ago, my blog got shut down because Google robots flagged it as a spam blog. Apparently, they did not take too kindly to my blogging etiquette of giving credit and links to people I use images from. Because only IGN had decent Street Fighter IV iPhone images, I used a bunch of those and gave them multiple credits.

I immediately requested a review to have it unlocked, which I was told would take two business days. It did not. A few more days passed, I began to freak out, and then Google reset my lock and I had to re-request an unlock. It was at this point where I became scared for my writings. I didn't want to lose them because some robots thought I was polluting the Internet.

So, I moved everything to Wordpress. Ironically, just as I finished the process, Google unlocked this blog. Thanks.

It's kind of a bummer that I've done a bunch of extra work to essentially do the exact same thing, but I was very disappointed in how Google handled the situation and frankly, I prefer the extra blogging features that Wordpress provides that I can't easily implement here on Blogger. I think the move will be better in the long run.

With that said, I will not be posting anything else from this particular address. Please continue to follow me at www.inthirdperson.com and update your RSS feeds accordingly.

Image from Destructoid

As a fan of music games, hip-hop music and DJ-ing, DJ Hero caught my eye the moment it was announced. At first, I had my reservations in regards to how it would control. Unlike my previous forays into video game musical instruments, I do have a bit of background in real DJ-ing, which skewed my perception of how it would work. While I am no DJ Shadow or DJ Q-Bert, I do have the ability to blend tracks on CD turntables and do some basic scratching. I was kind of bummed that the controller would only feature one turntable and I wasn't so sure I was cool with having buttons on the turntable. It wasn't until I got my hands on it a few weeks ago that I changed my stance.

It was Valentines Day of all days, and I was out on the town with my girlfriend when we walked by a video game store I'd never been to before. Maybe it makes me a bad boyfriend (or I have an awesome girlfriend, I'll go with the latter) but she was cool with us stopping by. At the back of the store, they had the Renegade Edition of DJ Hero set up with the stand. The game was set at medium difficulty, and without knowing beforehand how to play the game, I got it within seconds. It felt really good to flip the cross-fader and scratch the record in a way that sort of (but not really) simulated the feel of DJ-ing. I cranked the difficulty up to expert just for fun, and I lasted about a few seconds before I got decimated. In spite of the thrashing it gave me on expert, I was able to see that this game was pretty fun to play and I would love to work my way up to the point where I could fake DJ with the best of them.

The only major sticking point though, has been price. It launched in my country for $130, which is a lot to ask for in a one-player experience. Rock Band launched here at $170, but three people could play together out-of-the-box. For months, I have been keeping tabs on the price of DJ Hero, waiting for the most opportune time to strike.

Luckily for me, I was able to take advantage of a web-exclusive deal from a major retailer in my country that sold a refurbished version of DJ Hero for a much more reasonable $50. It sold out within a few hours, so sorry to my fellow countrymen and women who missed out.

I'm looking forward to getting some real hands-on time with DJ Hero in the next few weeks. I know that the game isn't perfect, but the core experience felt compelling enough the first time around to warrant a serious stab at it.

Image from Metro Cincinatti

Back when I first lost my job, I made a vow to myself that I would not buy any games until I got a job. I admit, I made this vow to myself in hopes that my drought would not last long, and that I could hold out with my current stash of games.

Well, I'm a bit sad to say that I'm revoking my vow and I still don't have a job. I'm still applying for jobs everyday and I've had a few interviews, but as someone who has bought games for most of their life whenever they wanted, trying to stop is real, real hard. It got to the point where thinking about buying games became too much of a distraction; taking my focus away from finding a job.

I'm a bit sad that I've caved. I kind of feel like I let myself down and that I don't have the discipline to hold out. However, over this past month, I have held out far longer than I ever have before.

I will begin buying games effective immediately. In particular, I'll be eying the Mass Effect series, but I'll make sure to be smart with my money moving forward.

Image from Geekologie

Over these past few weeks of unemployment, I have played a lot of video games. I do spend time every weekday applying for jobs, and I've even gone to a few job interviews, but I think it would be unreasonable to expect me to spend every moment awake job-hunting.

So with nowhere to go and not much to do when I'm not job-hunting, I play video games. On one hand, I have almost all the time in the world to get around to playing everything that I have that I haven't put the time into. For all the complaining I did before about not having the time to play video games, well...this is sort of what I asked for. It's fun to just hibernate in my basement and play games every now and then, but I really couldn't do this forever.

I know there are other people who literally just play video games all day. I can't live that life. There are other things I want to do. In particular, I still have career ambitions that are going nowhere and a bank account that isn't being fed anymore. The stress of not having that security does tinge all of my recent gaming sessions with a bit of guilt.

But even if I won the lottery today and finances weren't an issue, playing video games to the extreme level that some people play them kind of freaks me out. There are just other things I would like to do with my time other than play games.

Image from Mind Pollution

Due to circumstances beyond my control, today is my first day of being unemployed since I started working in 2001. I will be diligent in trying to get back on my feet, and I hope this spell of unemployment doesn't last for long. I have been pretty good at saving my money and my expenses are relatively low, so I should be able to hang out for a few months if things get that hairy. I pray that they don't.

Because there are a lot more important things in life than gaming, I am putting a voluntary and immediate hold on all video game related spending. Video games are not a cheap hobby to maintain, and for the next little while I'll have 0 income to offset my expenses. I haven't had to limit myself in this department ever since I began making my own money, so it will take some adjusting on my part. It will be a weird feeling let games I want on day one pass by for a while (or for forever), but the ability to eat, pay my bills and maintain my health trumps whatever fun I could have from any video game.

When I'm not hustling towards the next career opportunity, I will still have downtime and still be looking for something to do. Heck, I'll have more time than ever to play video games, technically. So what am I going to do as an unemployed gamer?

Image from Funny City

1. Get a job.

It may seem awesome on the surface to have all the time in the world to play video games, but I can't be one of "those people" who throws their life away by vegging out on the couch with a controller in their hands. I need to focus on getting my life back together first and foremost.


2. Play games I started and never finished.

Off the top of my head, I know that I still have Super Mario Galaxy, New Super Mario Bros. Wii, Boom Blox 1 and 2, Punch-Out!!!, Grand Theft Auto: Chinatown Wars, Mirror's Edge, Silent Hill: Homecoming and Army of Two. Not all of these are great games, but are a lot of games I have that I never got the full experience from. I'll have time to go back and finish the job. In particular, I'm looking forward to finishing the Mario games, because I know I'm missing out.


3. Start playing games to 100% completion.

I'm normally not the type of player that aims to needs to complete everything a game has to do. But desperate times call for potentially desperate measures, and I do have a few games that could fit the bill. In Assassin's Creed 2, I still have a number of side missions left to do. In Borderlands, I'm almost done playthrough 2 with a level 50 soldier, so the opportunity is there to finish the job. Should I really want to go all-out with it, I could try and max out the other three characters too. That process would take up a good 150+ hours of game time. Maybe the most heinous crime against video games I've committed recently is that I've barely played any Modern Warfare 2 multiplayer. There isn't a better time than now to chase Prestige...or get shot in the head repeatedly by 12 year-old kids that are way better than me.

Image from PC Advisor

4. Exercise...video game style.

My mom is a huge exercise video game junkie. Because of her, we have Wii Fit, both EA Active games and Your Shape in the house. I used to be in tip-top shape before my second go-around at college and working full-time ravaged my body. I have gained a notable amount of weight and haven't done much of anything to stop it. Now will be a great time to exercise not just my thumbs, but the rest of my body as well.


5. Start actively playing for achievements.

The last time I wrote about achievements, I said that I was more concerned with playing fun games or new games rather than grinding through a game for points. With the extra time on my hands, now can grind through the Endless Set-list in Lego: Rock Band or whatever other game with achievements to spare. I've only collected about 1/3 of the total possible number of points across all my games, so committing to boosting my score could eat up quite a bit of time, should I so choose to go down this path.


6. Train to be a Street Fighter IV master.

Ever since I began following the professional scene last year, I've steadily improved my abilities in Street Fighter IV to the point where I have 2500+ battle points, over 3000 wins and a winning percentage of roughly 80% by taking what I've learned from the pro scene and applying it to my own game. It's made the game far more fun and exciting than I ever imagined Street Fighter could be. In spite of my personal gains, I'm far from a grand master and I would probably get destroyed at any local competition. There are a number of resources available to help me get there, but I've always frowned upon having to "work" in training mode to get better. Committing to being good at the Street Fighter IV series of games could take potentially years of my gaming life away.


7. Dig into the "Pile of Shame".

Maybe it's time to settle some old scores once and for all. Games such as Metroid Prime 2: Echoes and Wind Waker are among a handful of games I own that I have never played. With no foreseeable games on the horizon for me to purchase due to my work situation, now could be an awesome time to dust off a few old consoles and figure out why I invested in these games in the first place.

Image from Indy Media

With all that written down, it appears as though I have a lot of great gaming ahead of me. Maybe I do. However, nothing would bring me more joy than to get a new job to mend my crushed spirit, career and income. To be honest, I think my video game playing plan is a lot more thought out than my plan to get working again, which is pretty sad. I guess before I tackle anything on this list, I better go update my resume and get back on the grind.

Image from Scrap Boutique

A few weeks ago, I found myself at my local Rona, looking for a shelving unit to store and display my video games. To my surprise and amusement, I found a wall-mounted shelving unit specifically designed for gamers. It was shaped like a vertical paper storage unit, where your console would sit in the middle. The top was closed-off and had slots to store about 8 games. The unit also featured a hook on the side to hang a plastic guitar.

For most owners of a vertically-standing video game system, this solution would suffice. However, this shelving unit was horribly inadequate for me.

Over the years, I have amassed an unhealthy number of consoles, controllers, games and peripherals. A few years ago, when I realized that having all this video game stuff on the floor wasn't going to cut it anymore, I bought a bunch of giant plastic totes to store away all my stuff. This was an improvement from laying things out on the floor, but it didn't lend it self well to aesthetics or user-friendliness. They looked awful in a room, weren't easy to get stuff out of and it looked like I was storing away kids toys. Well, they sort of are, but you know what I mean.

Image from Medways

To address usability, I invested in a plastic drawer unit. I kept all the old games and consoles in the totes, and moved all the new games and controllers into the drawers. It worked really well for that, and looked a bit better than the totes. However, the plastic overload does look cheap. As a student working between upwards of three part-time jobs on top, it was the best I could afford.

Image from Mega Discounts

For a while, I even had all of my old and new consoles displayed on an old TV stand. I actually spent 2 hours wiring all of the consoles to my TV to create an ultimate nerd hub of sorts. I decided to ditch this setup because it got way too messy.

Most recently, I came away from a out-of-business Solutions sale with some heavily discounted real shelving. I'm really proud of it and I think it's a good first step into creating an aesthetically tasteful and practical video game space. Ideally, when I move into my own place, I'd like to have a slick-looking video game setup that displays my video game stuff with pride without looking overly intimidating and nerdy.

For now, I have a combination of totes, plastic drawer units and shelving for my stuff. Hopefully I'll be able to complete the gaming setup of my dreams. And no, that dream setup doesn't look anything like the picture below.

Image from IGN


I know what you're thinking if you're just discovering this site.

"Do we really need another gaming website?"

Yes, there are a ton of great video game websites, blogs, forums and other online communities out there that cover pretty much every conceivable aspect of video games you could ever think of.

So why would you want to stick around to read this website?

Well, not to be conceited, but the only thing unique I have to offer to you as a reader is me. And that's not necessarily a bad thing.

Having been been a lifelong gamer now for over 20 years, I definitely have a few things to say about the matter. I won't try and regurgitate the news or give you 1,000-word reviews, but I can cover a number of topics that are relevant to me in a manner that might be relevant and interesting to you too.

In other words, I hope my first-person perspective on gaming becomes a valuable third-person voice to you.

In the posts to follow, I'll let you judge whether you want to stick with me.