In Third Person

A personal look into video games, the video game industry and video game culture.

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After years of completely ignoring the game and weeks of contemplating whether or not I should give Mass Effect a shot, I finally grabbed a copy of the game. I'm a few hours in and have all six potential party members on my side. I have a lot to say about this game, which I'll dole out in a number of posts in the future.

What I wanted to focus on first is the scope of Mass Effect. Without question, this is the biggest game I've ever played. In a number of ways, the Mass Effect experience is absolutely colossal to the point that it's intimidating the heck out of me.

The team at BioWare really have created an entire galaxy for players to interact with. Starting from the outside and working inward, let's start with the planets. There are a number of different planets for you to explore for missions and assignments. Even the planets that you can't explore have an entire back story for you to read should you care to learn more about it. When you're in a planet or a space station, the environments are generally big, full of variety and full of life.

Image from Wired

Speaking of life, it's the characters that inhabit the world of Mass Effect that really take this world to the next level of scope. There are an insane number of primary, secondary and tertiary characters. The game does an amazing job of fleshing out the stories of every character you need to know through countless hours of dialogue and back story to read. All the main characters in the game feel like they've lived a full life before you started playing this game. Secondary characters have a surprising amount of dialogue and back story as well. Even bit players have enough "meat" to their characters to make them feel like real people. In an age where most games have trouble humanizing their main characters, what Mass Effect is able to do with this entire world is blowing my mind.

Where the intimidation comes in is how how I control my Shepard to interact with this world. You're constantly put in situations where your decisions affect the world. I've already encountered a few situations where I completely changed the world. While I'm happy with the decisions I have made so far, I know that this world could be very different had I approached these scenarios differently.

So far, I'm liking Mass Effect quite a bit. It's not without fault, but overall I'm glad to be playing this. You'll be able to read more of my thoughts about Mass Effect soon.

Image from Gamers Dig Art

Up until the release of Mass Effect 2, the original Mass Effect was a game I thought I would never touch with a 10-foot pole. The premise of the game did not appeal to me at all. I was well aware of the pedigree that BioWare has in the role-playing game space, but I hate RPGs. The last real role-playing game I ever got into was Super Mario RPG on the Super Nintendo. It featured third-person shooting combat, which I like. But I also don't like managing an AI squad and I also don't like the idea that all of the combat is dictated by dice rolls rather than shooting ability. Ultimately, I passed on this game because it didn't sound like it was something I would like.

However, ever since Mass Effect 2 hit the streets, I've begun to reconsider my stance on the series. When Mass Effect 2 first came out, the word on the street was that it was a great RPG. With Mass Effect 2, people are already saying that this is already the best game of 2010, regardless of what else comes out this year. It sounds like they've really fine-tuned the experience from the first game and ironed out all of the technical problems that scared me away from the first game.

Image from My 360

Maybe it's time for me to give this series a shot. Even though I traditionally don't like the style of game that Mass Effect is, the last few months have really opened my eyes up to gaming experiences I normally would have passed on. Batman: Arkham Asylum, Modern Warfare 2, Assassin's Creed 2 and Borderlands were all games that weren't initially on my radar and all of them rocked my socks. On a personal level, there could be some awesome gaming to be had from Mass Effect. On a bigger scale, if Mass Effect 2 is as big of a deal as everyone says it is, I'd like to have at least tried it to be able to speak intelligently about it.

I guess the only major catch is that Mass Effect really isn't a series you can start at the sequel. Since the game will carry over your save and all the decisions you made from the first to the second, starting fresh at the second game just doesn't seem right. If I'm going to do this, I want to get the full experience.

Once I get my job situation sorted out, I think I'll give the series a shot.