In Third Person

A personal look into video games, the video game industry and video game culture.

Image from Destructoid

As an adult, Mario games make me feel kind of weird. A game about a fat plumber and his brother romping around a magical world trying to save a princess from a giant turtle is not exactly adult fare. However, Mario games are also universally fun, regardless of age. In particular, I grew up in the early heyday of Super Mario 1, so 2D Mario games strike a very specific chord in my heart - sort of like how many adults still love watching Disney movies.

After months of - I admit - playing other games, I just finished New Super Mario Bros. Wii. For a number of reasons, I've pushed this game to the back of my queue, but never because it was a bad game. I'm just not often in the mood to play a Mario game nowadays. But every time I've booted up New Super Mario Bros. Wii, I've always had a good time.

I don't know what it is about Nintendo (or what it is about other developers), but when it comes to platforming games, Super Mario games still rule supreme after almost three decades. New Super Mario Bros. Wii is another example of a straight-up fun platformer. Mario controls as you would expect, making it easy for anyone to jump right in. The level design is top-notch. Each level seemed to have something unique to it, and often times things I hadn't seen done in a Mario game before, or twists on familiar elements that make things fresh.

Image from My Wii

Just by looking at it thought, you may miss out on the new twists that make this one great. Graphically, it's essentially the DS game on your TV. It looks alright, but it's definitely not the prettiest Wii game you'll ever see. The new power-ups are alright. The propeller suit is a fan favourite, while the penguin suit didn't do much for me. Ice flowers are cool too, once you get used to their projectile arc.

Of course, the biggest selling point to this game is 4-player simultaneous co-op. How did I go this far without mentioning it? Anyway, this mode is really fun and hectic. Having to work together to get through these levels does change the dynamics of the game to an extent. It also opens the game up for people of varying skill levels to all join in. I played this 4-player with my 3 year-old cousin, who because he had three older cousins playing with him, he could still have fun with it even though he wasn't very good.

The saving grace of co-op is "bubble mode". At any time, you can place yourself in a bubble to be invincible. However, one of your teammates has to pop you out of the bubble to resume control. If you're in a bubble when everyone else dies, then you all lose. Even with seasoned Mario veterans, it can be very tricky to run through a level together without strategically using bubble mode to get through spots. During hairy spots, we would have certain people go into the bubble and have one person run through by themselves because it would actually be easier that way.


The only real bummer to me about this game are the boss fights and lack of online play. With the exception of the final boss fight, the rest of them are trapped in 8-bit gameplay conventions. They don't vary much from what you faced in Super Mario 3. That last boss fight though...oh man! As for the multiplayer, I know that this game is best suited for on-the-couch multiplayer, but with most of the competition sporting some sort of online play, it would have been a nice touch.

For those who still want to play 2D Mario, you can't go wrong with the latest Wii installment. I've had a lot of fun with it and my cousins and I often bust it out when we're all together, but it's still fun on your own should you not have people to play with.

Image from Kotaku

I normally pay no mind to video game related petitions. They're usually stupid demands made by and supported by equally stupid gamers. But I couldn't help but discuss this recent petition related to Sonic 4. To be fair, not everyone in the petition is in support of it, and some people are there just to make fun of them like I'm about to.

The petition statement:
Fans of the sonic series are like most sega fans, we want their old games brought back to the glory days when sega was pretty much the power in video games. Seeing the gameplay of sonic 4 has made many of us realize what we already knew, Sonic 4 will simply not be anywhere near as good as the original sonic games. Either way, We will decide to finally show sega what the fans truly want. A real sonic 4, as long as sonic 4 stays the way it is, we will not buy it, we will in fact buy sonic 1 on release in protest of sonic 4, till we end up with a re tool, or change, we want sonic in hd, not sonic RUSH HD. We will not buy a future sonic game, till we get a true successor to sonic 1/2
There are a number of ridiculous things I can point out about this flawed argument, from the fact that we've only really seen 5 seconds of actual gameplay, to the fact that no people outside of Sega have played it, or that Sonic Rush kind of is the same thing as Sonic 1 (and is kind of good), or that Sonic 4 kind of is Sega's attempt to recapture the feel of Sonic 1. But I won't point those out. What I will point out is...

WHY ARE YOU GOING TO SHOW SEGA HOW MUCH YOU DISLIKE ONE OF THEIR GAMES BY BUYING ONE OF THEIR GAMES!?

You're still giving them money, whether you buy Sonic 1 or 4. Sega wins either way and your stupid cause is more meaningless than it already is.

As bonus material, I decided to post some choice comments from the petition below. Enjoy.
Name: Andie Key on Feb 18, 2010
Comments: I had hope for the game, even after the trailer. Turns out the gameplay and game truly is crap. I won't be tricked again SEGA (looks at you unleashed)

Name: Garnet M. on Feb 19, 2010
Comments: its just a 2d sonic game gears of war is much better anyway

Name:
Goog on Feb 19, 2010
Comments:
If it even gets one score 8.5 I call BS SONIC 4 is TERRIBLE

Name: Sonic 92 on Feb 20, 2010
Comments: I am a fan of the Sonic games, I am very unhappy that Sega has made Sonic 4 the way that they have. I urge you sega, do not release the game as is. I will pray you do the right thing.

Name: Anonymous on Feb 21, 2010
Comments: yo dis looks like a game ud get at micky DS yo

With the year winding down, many gamers have been discussing the best games of 2009, mostly to debate which game should be honoured "Game of the Year". I think it's impossible for any media outlet or any individual person to make a list that will make everyone happy. However, what I can do better than anyone else is speak for myself. With that said, my choice for "Game of the Year" is not the be-all-end-all opinion you have to believe in. Feel free to give me your picks for "Game of the Year" and "Game of the Year" nominees.

So...where to start? I guess so that we're all playing on somewhat common ground, I would cover off a few games that have been consensus "Game of the Year" nominees among many video game media outlets and go from there.


Image from gogaminggiant

Uncharted 2

I've heard all sorts of wonderful things about the game's cinematic experience and super-fun gameplay. However, I do not own a PS3 as of this time, so I've never played it or the original. In the event I ever get a chance to play it, I will definitely give it a shot.


Image from psu

Assassin's Creed 2

Many critics of the first game had their gripes fixed with Assassin's Creed 2. Because of the criticisms of the first game, I decided to pass on the experience completely. However, with the great word-of-mouth and the "12 Days of Gaming" sale at EB Games (I got it brand new for $30), I thought I would give it a shot. I'm just over half way through the game and it's blowing my mind. The game does a fantastic job of making you buy into the life of Ezio. In terms of plot and setting, I haven't played anything this interesting...possibly ever. It's arguably the prettiest of all the open-world games out there right now. There's also a ton of fun stuff to do outside the great main quest. My only gripe with it is that the controls sometimes leave a bit to be desired when Ezio doesn't make the precision jumps you want him to because of the game's auto-correct jumping mechanics.


Image from thebitbag

Call of Duty: Modern Warfare 2

Up until I won this at my mom's work Christmas party, I had never played a CoD game and thought I never would. Man, was I missing out. So far the game is a ton of fun to play and really feels like an evolution on the Goldeneye/Perfect Dark era of FPS games that I am fond of. The only major sticking point to me is that the game feels kind of hard on normal difficulty, but maybe that's just because I'm a newbie (and not that good). I will definitely put more time into it in the new year.


Image from gameinformer

New Super Mario Bros Wii


I don't think any game this year captures pure fun like New Super Mario Bros Wii. As a single player experience, it feels a lot like Super Mario 3 and Super Mario World, arguably the best two games in the series. It's also not a piece of cake like the DS version, so it will provide a great challenge for even the most seasoned Mario veteran. What changes the whole dynamic of the game though is the co-op play for up to 4 players. With 4 people in the screen, it's absolute madness. It's a testament to how universally awesome the game is when I can play it with my cousins together and we all have fun, and they're 11, 7 and 3 years old.


Image from IGN

Batman: Arkham Asylum

At the time of release, I bought this only because of the great reviews and the sale price at launch. What I didn't expect was this game to live up to the hype. Batman is the definitive super hero game. It totally captures what it is to be Batman while being enjoyable throughout. I wholeheartedly recommend this game, even at full-price and I eagerly anticipate the recently announced sequel.


I would also like to put in an honourable mention to The Beatles: Rock Band, which was I think the definitive exclusive-to-one-band game. I'm sure that many more will come, but none will be made with the same love and care (and awesome music, but that's a personal taste) as the Beatles game was.

Are any of these my game of the year? No. My game of the year is one that came out very early in the year and I'm sure many people have forgotten to consider it because of that. Even with that against it, 2009 Game of the Year is a pretty easy choice for me to make. No game beat it in terms of the total time invested and total fun I had with it. It inspired me to get back into a genre of game that I felt abandoned me in 1995 and got me so back into it that I now actively follow the professional scene behind this game.

All things considered, my 2009 game of the year is Street Fighter IV.


Image from thenewheretics

I'm still an insanely huge fan of the Street Fighter II series. I've poured in countless hours of my life throwing hadokens and giving the business to M. Bison and company. To this day, I still play the original Street Fighter II. I even left a copy of the Super Nintendo version of the game at her house so I could play it when I'm visiting and she's doing something else. However, after Super Street Fighter II, fighting games got way too complicated and I stopped playing them completely. When Street Fighter IV was announced, it was being hyped up as a return to the series Street Fighter II roots, which is all I needed to know before jumping back on the bandwagon.

Did I get what I asked for? Yes and no. Yes, in the sense that I got a more accessible fighting game that I can play and enjoy at my skill level. No, I didn't get a carbon copy of Street Fighter II. I got an extremely modernized and fluid fighting game that at it's core brings back feelings of the classic. However, it doesn't come off as a rehash of Street Fighter II. Nostalgia be damned, Street Fighter IV is a better game in every respect.

Image from webwombat

I've invested over 200 hours into this game, mostly testing my chops against the best (and worst) XBOX Live has to offer. While the online systems weren't great, once you were in a fight, things generally ran as they should. I spent a lot of time trying to get better through training. It got me interested in trying BlazBlue (which is cool, but I'm still not sure I'm willing to invest the time I need to learn it). It also got me regularly following the tournament scene. It's been awesome watching the likes of Daigo and Justin Wong play this game at another level and then trying to implement their styles into how I play the game. It's almost like Street Fighter IV has transcended the world of "gaming" and moved into "sport" for me. Even almost a year after its release, the only thing I see stopping me from playing this is the release of Super Street Fighter IV in the spring.

Will there be enough new magic in SSFIV to make it my 2010 Game of the Year? We'll find out next year. But for now, I'll go back to catching scrubs on XBOX Live with my mean Raging Demon setups. Street Fighter IV is my game of the year.